hasn’t been completely forgotten yet…i’ve been getting really busy lately though..and not getting nearly enough work done. I just cranked out a little code for the starts of a game..the arrow keys move the ship and the space bar fires..haven’t really gotten much farther (check out the swf or the fla). I haven’t looked online for any code ideas yet either though..so maybe I can get a little farther when I look up some tutorials or something.
I finished the flowchart for our project..seems like its got everything important in it. take a look
in regards to the links..I think my favorite out of all of them was the September 12th game where normal people would turn into ‘terrorists’ by our continued efforts to remove the terrorists in a violent and destructive manner.
I think I’m make a parody of sorts of an old shooter-type game, and replace enemies with food. high-fat/calorie foods will get you points when you shoot them..but shooting good foods would be a penalty. you may even be able to get a bonus by ‘collecting’ the good foods..not sure.
make that president bush..or maybe any number of controversial public figures. the image could jump around when you get close..or maybe wobble..or maybe your pinning isn’t quite accurate..not exactly where you click the mouse. i dunno..it could be fun..or maybe stupid.
well, I got the keyboard working properly, and the colors now change to match the right keys. didn’t implement any panning or volume control though..time to move onto the next assignment i think.
here’s the swf and the fla
so i’ve run to some trouble with array’s this time around. I got the keyboard input working correctly, but for some reason, no matter what array I call (say array[3]), it will only change the properties of array[0]…haven’t been able to figure out why yet. I have a swf file and the fla of my code so far..
I guess I’m finished with it now..not exactly what I thought I would be doing but pretty close. the idea is loosely based of some video I saw a while back. anyway..everything is draggable, and the microphone will pic up sounds if they lie within its ’sensitivity zone’, increasing in volume the closer they get. the alpha value of the blue channel on the ‘emitters’ pulses with respect to the volume, and the panning of each sound can also be adjusted.





